I thought I’d add this macro to your list. It pops all of my possible CD’s with ever use of a Shot or Sting. I’m a SV Huntard, like 5.7K GS and use that in my full rotation. Every time a CD is up, it’s going off. Just add or remove things as needed for whatever spec you’re running and it’ll improve your DPS by a bit. Forums Mage 'Sustain' dmg and cds in Legion - pvp perspective. The World of Warcraft community forums have moved! Sustain dmg, with cds which let you outpreform enemy by controlling his and yours movement. Or cds which make your ccs easier to land or anything like that. Like, 20sec cd, which makes your next ice lance root the target, but. World of Warcraft Pet Battle guides - your one-stop place for strategies to beat all WoW pet battle quests, achievements and opponents!
R/wow: World of Warcraft on Reddit! User account menu. What is the most used DPS addon? Posted by u/deleted 1 year ago. What is the most used DPS addon? I am using Recount but I am not sure it is the da-facto addon. For example I can pop all my cds do like 1.2m DPS in 1 min then I can die. World of Warcraft Addons, Interfaces, Skins, Mods & Community.
- Targets1
- Item Level445
- Encounter TypeMax
- 1Balance DruidView Breakdown41,580 DPS
- 2Affliction WarlockView Breakdown40,994 DPS
- 3Demonology WarlockView Breakdown40,223 DPS
- 4Frost MageView Breakdown40,106 DPS
- 5Marksmanship HunterView Breakdown40,037 DPS
- 6Arcane MageView Breakdown39,539 DPS
- 7Destruction WarlockView Breakdown38,970 DPS
- 8Survival HunterView Breakdown38,718 DPS
- 9Assassination RogueView Breakdown38,649 DPS
- 10Elemental ShamanView Breakdown38,041 DPS
- 11Shadow PriestView Breakdown38,027 DPS
- 12Enhancement ShamanView Breakdown37,353 DPS
- 13Unholy Death KnightView Breakdown37,137 DPS
- 14Havoc Demon HunterView Breakdown37,030 DPS
- 15Fury WarriorView Breakdown37,001 DPS
- 16Subtlety RogueView Breakdown36,637 DPS
- 17Retribution PaladinView Breakdown36,442 DPS
- 18Beast Mastery HunterView Breakdown36,364 DPS
- 19Windwalker MonkView Breakdown35,964 DPS
- 20Feral DruidView Breakdown35,543 DPS
- 21Arms WarriorView Breakdown35,224 DPS
- 22Fire MageView Breakdown34,631 DPS
- 23Outlaw RogueView Breakdown34,533 DPS
- 24Frost Death KnightView Breakdown34,145 DPS
DPS Rankings Overview
These rankings are created using SimulationCraft, a program that is highly tested and trusted for simulating in-game encounters with characters.
We use SimulationCraft because simulators permit a high degree of control by allowing us to use specific talents, rotations, gear, possible boss mechanics, etc. to arrive at repeatable results that can be compared across specs and time. https://tabletbrown.weebly.com/blog/what-is-decryptedfile-dmg. Also, simulators allow us to average out results from thousands of fights to get a feel for how a spec performs all of the time and not in one amazing fight.
If you are curious to learn about the simulation fight encounters of Max and Real, we recommend to read our past articles that describe them in Part I and Part II.
We use SimulationCraft because simulators permit a high degree of control by allowing us to use specific talents, rotations, gear, possible boss mechanics, etc. to arrive at repeatable results that can be compared across specs and time. https://tabletbrown.weebly.com/blog/what-is-decryptedfile-dmg. Also, simulators allow us to average out results from thousands of fights to get a feel for how a spec performs all of the time and not in one amazing fight.
If you are curious to learn about the simulation fight encounters of Max and Real, we recommend to read our past articles that describe them in Part I and Part II.
Common Questions
The damage meters for my boss fights look very different than these rankings. Why?
Dr, cleaner for mac. There are any number of reasons why in-game results will differ from simulated (or log based) results. A few common differences include the following.
Dr, cleaner for mac. There are any number of reasons why in-game results will differ from simulated (or log based) results. A few common differences include the following.
- Fight Length: Dungeons and LFR raids often have shorter fight durations which can result in much higher DPS as the value of DPS cooldowns is greatly increased in short fights.
- Multiple Targets: The current DPS rankings offer strictly single-target and splash-AoE (1 main target+2). There are scenarios in-game where there are a lot more targets which can allow for much more aggressive AoE.
- Player Variables: Skill, latency, gear, a lucky string of crits, etc. can all significantly impact in-game DPS. Rankings can help represent general trends, but they’ll rarely predict the outcome of a specific encounter with all its unique factors.
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How do these rankings compare to other sources that use raid logs to show spec comparisons?
Raid log sites offer a perspective on how some of top players are performing with each spec. These rankings can be helpful to understand how specs are faring in the current raid tier and often reveal unexpected synergies between specific specs and boss encounters. However, log based sites are subject to their own data problems including players who artificially boost their DPS by employing technical or social exploits, changes in popularity of specs, uneven sample sizes, and generally unrepeatable or uncontrolled results.
While simulators allow us to get a feel for how a spec performs all of the time through averaging out thousands of fight results, it is important to note that simulators are generally weak when modeling specific fights in a raid tier, and additionally they rely on data that is as good as the theorycrafting community is able to produce.
Overall, no single DPS ranking is perfect and they should all be considered when evaluating specs. Simulators and log based solutions both offer value to the WoW community.
Raid log sites offer a perspective on how some of top players are performing with each spec. These rankings can be helpful to understand how specs are faring in the current raid tier and often reveal unexpected synergies between specific specs and boss encounters. However, log based sites are subject to their own data problems including players who artificially boost their DPS by employing technical or social exploits, changes in popularity of specs, uneven sample sizes, and generally unrepeatable or uncontrolled results.
While simulators allow us to get a feel for how a spec performs all of the time through averaging out thousands of fight results, it is important to note that simulators are generally weak when modeling specific fights in a raid tier, and additionally they rely on data that is as good as the theorycrafting community is able to produce.
Overall, no single DPS ranking is perfect and they should all be considered when evaluating specs. Simulators and log based solutions both offer value to the WoW community.
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Hello everyone,
I hope I chose the right forum where the theorycrafters hang around
My problem:
I was doing some research for Ultraxion heroic and especially the 'who can take hour of twilight' part of it.
But it occured to me, that I don't know how to calculate the final damage reduction from more than one CD.
Example:
As a shadow priest I can use dispersion for 90% reduction, so instead of 300k damage, I only take 30k.
What happens if I use my racial (dwarf) at the same time, which would be 10% reduction?
Or if a paladin goes down with our warrior tank, getting 40% from Divine Protection and 30% (?) from the warriors shield wall?
Does anybody know for sure how these CDs stack?
Thanks in advance